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Koja Cloth Tool

A Windows studio for GTA V clothing: see garments on the ped under the game's own light, paint and tattoo them, and build FiveM or singleplayer packs that load the first time.

How to buy

How to buy

$93.49$109.99

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Payment processed by Hexel Store. Got a discount code? Enter it on the payment page. Questions about this order: kojadevelopments@gmail.com.

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  • Lifetime updates

Support runs through the Discord. Refund policy.

About this product

What it does

Koja Cloth Tool turns the clothing files you already have into a pack that works. Import .ydd and .ytd files, whole folders or existing projects, see every piece on the base freemode ped — lit the way GTA lights it, at any hour, with cloth physics and walk, run and jump previews — and build a FiveM resource or a singleplayer dlc.rpf with the drawable numbering, shop metadata and .ymt written for you. A pre-flight check stops a build that would ship broken.

Premium adds the studio around it: the Texture Creator for painting straight onto the garment, the Tattoo Creator for tattoos that wrap round the body and arrive on a server ready for illenium-appearance, the Mesh Optimizer and texture optimisation for smaller packs, the Scene Creator and Photo Studio for renders, and parties for working on one pack together.

Free to download and use — importing, previewing, validating and building are all free, with a monthly build allowance. Premium is a monthly subscription through Tebex or a lifetime licence through Hexel Store.

Category
Tools
Type
Clothing
Licences
Lifetime, Subscription
Feature set

What you get

Live ped preview

Your garment on the base freemode ped, lit the way the game lights it at every hour, with .yld cloth physics and walk, run, jump and idle previews.

Packs that load the first time

Drawable ids, texture variations, _shop.meta and the .ymt are written from the files themselves. A pre-flight check catches missing files, oversized textures and slot conflicts before the build.

Add-on, replace or singleplayer

Build a FiveM add-on collection, overwrite one of 50 real GTA DLC collections by name, or produce a dlc.rpf for singleplayer — or both targets at once.

Texture Creator (premium)

Paint on the garment on the GPU: layers with masks, clipping and groups, a brush that follows the surface across seams, generated cloth materials and a shelf of your own textures.

Tattoo Creator (premium)

Place tattoos with a gizmo or sliders; they wrap round arms, legs and the back. Builds ship ready-to-paste illenium-appearance entries and keep soft edges in game.

Mesh & texture optimisation (premium)

Clean, weld, decimate and generate LODs with a live before/after wireframe, and compress a whole project's textures — a 10,000-texture pack in under four minutes.

Scene Creator & Photo Studio (premium)

Stage a garment on a dressed ped with GTA's own objects, pick the hour and backdrop, key a camera path, and export clean renders for your store.

Animation Creator

A control rig you can grab, with IK and a multi-key timeline, free. Clip dictionaries and your own animations are premium.

Parties (premium)

Work on one pack with someone else from your Discord sign-in — no GitHub, no tokens — with a history that says which garments changed.

History and undo

Every project keeps an offline version history, and one Ctrl+Z undoes one thing you did — a rename, an import, a whole optimisation sweep.

Free to start

Everything except the ten premium tools is free, with a monthly build allowance. English, German, Polish and French, 16 themes, automatic updates.

Reviews

What buyers say

5.01 review
22d0today

easy tool!

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