Package GTA V clothing into stream-ready FiveM resources.
Import your drawables and textures, fit them on a live 3D ped, and build a working clothing pack in one click — the exact GTA naming, shop metas and fxmanifest generated for you. No OpenIV round-trips, no manual RPF spelunking.
Free to download · 8 builds / month · requires our Discord (auto-join on login)
How it works
Three steps to a working pack
Import
Drop your .ydd models and .ytd / .png textures straight into the project — or load an existing Durty Cloth Tool project as-is.
Preview & tune
See every piece on a live 3D ped, male or female. Set slots, drawable types, flags and texture variants while Cloth Doctor checks your work.
Build
One click produces a stream-ready FiveM resource — or a singleplayer dlc.rpf — with GTA-convention names, shop metas and fxmanifest included. Drop it in and go.
What it does
A whole clothing pipeline, in one window
Extract from your own GTA V
Point it at your game install and it reads the freemode components straight from the RPF archives — male and female — cached locally after the first run.
Live 3D ped preview
Fit garments and props on a male or female ped and orbit in real time, with lighting, LOD and wireframe. See how a piece sits before you build.
Ped animation preview
Play real GTA locomotion on the dressed ped — walk, run, jump, idle and more — so you can see how your clothing moves on the body, not just in T-pose.
Full item editor
Slot, drawable type, gender, first-person model, audio preset, cloth physics, behaviour flags — the options a real pipeline needs, per item.
Built-in tattoo creator
Drop a PNG and place it on the ped right in the viewport — move, rotate, scale, opacity — then build it into a ped-decoration pack. No external web editors.
Textures you already have
Import native .ytd/.dds or plain .png/.jpg — it decodes BC7 and packs them automatically. Per-variant swatches, drag-reorder, rename.
Texture Creator & optimization
Author textures inside the app and optimize them on build — power-of-two resize, BCn recompression and mipmaps — for smaller, game-ready .ytd files.
Mesh Optimizer
A Blender-style cleanup and decimate pass on your .ydd — weld, remove junk geometry, cut triangle count and generate LODs while keeping UVs and skinning.
Cloth Doctor validation
Flags non-power-of-two textures, oversized maps, duplicate drawable numbers and bad names — with fixes — before you ship a broken pack.
Photo Studio
Studio-lit turntable renders of every item on the ped, ready for your shop, Tebex listing or Discord — no screen-grabbing, no external render kit.
Team collaboration
Build packs together through your own GitHub repo with in-app version history and one-click restore to any earlier state. Backed by git + git-lfs.
Make it yours
16 colour themes, a full UI font picker and a language switch — English, German, Polish and French — all live, no restart.
Free vs Premium
Start free. Go Premium when you scale.
The whole editor is free with 8 builds a month. Premium removes the cap and unlocks the Photo Studio, Texture Creator, texture optimization, the Mesh Optimizer and unlimited tattoos.
The download is free — you just need to be in our Discord
Log in with Discord and you're added to the Koja Scripts server automatically. That's where updates drop and support lives — so downloads stay tied to a real account, not an anonymous link.
Requires Windows 10/11 (64-bit) and your own legal copy of GTA V for the base ped assets. Rockstar assets are never redistributed — the tool reads them from your local install.